![]() Use a Template for screen structure and a Master for UI elements (toolbars, nav menus etc). Templates centralize content and events whereas Masters replicate and distribute content. ![]() Every change you make to a Master will be applied all throughout your wireframe.īoth Templates and Masters apply changes across your prototype but they have different purposes. Like Templates, a Master is a way for you to replicate and distribute content across a prototype’s screen. But, hey, isn’t that what Templates are for? Masters, another feature in Justinmind, are a powerful way to apply global changes to groups of UI components. To save you time, create your basic wireframe structure in Justinmind - drag and drop all the UI elements into their rightful place and then make that into a Template.Ī Template allows you to re-use the same structure over and over again without having to re-create it every time. There’s nothing more boring and arduous than dragging a navbar onto individual screens. Why not try out our free Sketching UI kit? It’s perfect for the type of bare-bones wireframing you’re about to do. Change the color of the widgets in the Properties tab to help you distinguish between differing elements.ĭon’t miss out on our Special Component widget library either - it has special widgets like Document, HTML, URL and Table widgets which help you bridge the gap between your wireframe and software files from other sources like Adobe, Microsoft Word and Youtube. Instead, you’ll see a lot of rectangles which represent UI elements and content. It doesn’t use fleshed out visual elements. Use drag and drop widgets as UI placeholdersĪ wireframe is skeletal. They’re entirely editable so if 16 isn’t enough columns for you, you can make your own or import guidelines from your company or client. 12 columns and 16 columns are available by default. Justinmind comes with its own 960 grids, found in the Templates palette. ![]() Grids give your design a consistent structure and layout - essential for any cohesive design. Whenever you design, place your designs within a grid. But one must learn how to use the grid it is an art that requires practice.” It permits a number of possible uses and each designer can look for a solution appropriate to his personal style. “The grid system is an aid, not a guarantee. Grid master extraordinaire, Joseph Muller-Brockmann put it best in Grid Systems in Graphic Design (great book, by the way) when he said: The power of the grid should not go unmentioned. 6 tips for successful wireframing with Justinmind Use a grid It’s best practice is many companies (check out our insightful Q&As - interface designers from big companies will tell you how vital wireframing is) and can give you clarity, concision and focus as you create user experiences. A blueprint for what will hopefully become a great website or a cool mobile app.Ī wireframe is the foundation upon which you build your design. And that’s what a wireframe is, at its most basic core. You can’t get to the cozy home with doors and walls without first having the blueprint. ![]() An architect will have scribbled the floor plan down on a large piece of blue paper, like in the movies. Does it have walls? Separate rooms? Doors, even? Most likely.
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